
/*
 * SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
 .bouncing-bullet {
  display: inline-block;
  width: 5px;
  height: 5px;
  border-radius: 100%;
  background: #ccc;
  animation: bounce 1s;
  transform: translateY(0px);
  animation-iteration-count: infinite;
  margin: 0 2px;
}

.bouncing-bullet:nth-child(n + 1) {
  animation-delay: 200ms;
}
.bouncing-bullet:nth-child(n + 2) {
  animation-delay: 400ms;
}
.bouncing-bullet:nth-child(n + 3) {
  animation-delay: 600ms;
}

@keyframes bounce {
  0% {
    transform: translateY(-3px);
    -webkit-animation-timing-function: ease-in;
  }
  20% {
    transform: translateY(3px);
    -webkit-animation-timing-function: ease-in;
  }
  100% {
    transform: translateY(-3px);
    -webkit-animation-timing-function: ease-in;
  }
}
